Bridge Builder Racer

Bridge Builder Racer started as a University project to fully learn SOLID principles. Using these principles I have fully developed my game Bridge Builder Racer.

To learn about publishing and the procces involved, I have published the game on Steam. This way I could also learn about implementing Steam achievements, Steam cloud and Steam Leaderboards.

The game has been successfully launched and picked up by some major content creators.


  • Create maintainable code using some SOLID principles
  • Finishing an entire game
  • Game publishing on Steam

What I’ve learned

  • Steam Achievements
  • Steam Cloud
  • Steam Leaderboards
  • Full game design proces
  • Clean coding, to make it easier to add new content to the game

Link to Steam store:
Link to content creators video: