Welcome to my website!

I’m a C# developer with a love for (serious)games! Currently studying  for a bachelor degree in Software Engineering with a specialization in Game Design & Technolgy.

Fight of the Castle AR

Fight of the Castle AR is a fun tower defence augmented reality game made in my free time. It has been featured on multiple websites as shown below. Focus of the project: Finish an entire game Being able to save the game data without Unity Player Prefs on handheld devices Test new gameplay possibilities Test […]

Hardcore Gabber Drums

The Hardcore Gabber Drums app is an unusual drumkit made in my free time. It has hit the top 80 most downloaded app in the Dutch google play store. Focus of the project: Maintain an app for multiple operating systems Update according to customer needs Lessons learned: Use of external plugins UI scalablity Maintaining an […]


Matrix is a train simulation based on the real tracks of the Netherlands. This way the Dutch railway could safely test new time schedules / scenarios. Focus of the project: Maintaing a large project Working with external tools to receive data in Unity Lessons learned Working closely with collegues using SCRUM Reasearching and implementing techniques […]

Philips Hue

My internship project for Philips Lighting (now known as Signify) was to give them advice on how to implement the Hue system into Unity. My advice was based on a game developer needs, thus I’ve also created a game together with the Hue to research what was missing, and what was right. Focus of the […]


Goalkeeper is a Kinect game designed for a client which is a physiotherapist, allowing clients to play the game while in the background we record their movement. Later on the physiotherapist can playback all the movement again to see were the customer is moving wrongly. Focus of the project: Make the game accessible for all ages […]

Bridge Builder

Bridge Builder is based on Bridge Constructor and Trails, created in my free time. Combining the best of the 2 games to create your bridge to get from A to B on multiple levels. Focus of the project: Create good and sustainable code according to industry standards Level Design Project Management Market research Playability / […]

Proftaak: Fantazm

WIP. Stakeholder analysis: https://drive.google.com/open?id=1E9m0jVES8poJvs2_ObzXMoPKcby75_zU SWOT analysis: https://drive.google.com/open?id=1e-64NCRZdA9ajPdcsIV2fH0PGjZrSmOT