Matrix is a train simulation based on the real tracks of the Netherlands. This way the Dutch railway could safely test new time schedules / scenarios.

Focus of the project:

  • Maintaing a large project
  • Working with external tools to receive data in Unity

Lessons learned

  • Working closely with collegues using SCRUM
  • Reasearching and implementing techniques for large scale maps to tackle floating point precsion using floating origin solution
  • Working with strict deadlines