Bridge Builder

Bridge Builder is based on Bridge Constructor and Trails, created in my free time. Combining the best of the 2 games to create your bridge to get from A to B on multiple levels.

Focus of the project:

  • Create good and sustainable code according to industry standards
  • Level Design
  • Project Management
  • Market research
  • Playability / Unity UI

Lessons learned:

  • SOLID principles is a good way to minimize bugs / tackle them easily
  • User testing is extremely important
  • MVC model is an easy method to use together with Unity UI and Unity Events
  • Unity UI for multiple screen resolutions

Link to playable web build: http://levibucktech.com/Unity/RacerBuilder

Link to research methods: https://drive.google.com/open?id=1_qw2zhn8p0vWgfX4u_EtVeoN6jksN9ts

Link to coding standard research: https://drive.google.com/open?id=1k6D91qkJyfN_BCyrBuYXC25Ov9VTcrbs

Goalkeeper

Goalkeeper is a Kinect game designed for a client which is a physiotherapist, allowing clients to play the game while in the background we record their movement. Later on the physiotherapist can playback all the movement again to see were the customer is moving wrongly.

Focus of the project:

  • Make the game accessible for all ages
  • Working closely with 3D artists and programmers
  • Prototyping of multiple techniques to record muscles

Lessons learned:

  • Research on multiple techniques (Myo, phone, Kinect)
  • Give advise for client on best methods to record data
  • Give advise based on client needs

Link to prototyping: https://drive.google.com/open?id=1iVLagmNx8CDUNLRmuqWN3NeJF3grDlgs