Bridge Builder Racer started as a University project to fully learn SOLID principles. Using these principles I have fully developed my game Bridge Builder Racer.
To learn about publishing and the procces involved, I have published the game on Steam. This way I could also learn about implementing Steam achievements, Steam cloud and Steam Leaderboards.
The game has been successfully launched and picked up by some major content creators.
Focus
- Create maintainable code using some SOLID principles
- Finishing an entire game
- Game publishing on Steam
What I’ve learned
- Steam Achievements
- Steam Cloud
- Steam Leaderboards
- Full game design proces
- Clean coding, to make it easier to add new content to the game
Link to Steam store: https://store.steampowered.com/app/1084970/Bridge_Builder_Racer/
Link to content creators video: https://www.youtube.com/watch?v=_w54kI-TMDc