Bridge Builder Racer

Bridge Builder Racer started as a University project to fully learn SOLID principles. Using these principles I have fully developed my game Bridge Builder Racer.

To learn about publishing and the procces involved, I have published the game on Steam. This way I could also learn about implementing Steam achievements, Steam cloud and Steam Leaderboards.

The game has been succesfully launched and picked up by some major content creators.

What I’ve learned

  • Steam Achievements
  • Steam Cloud
  • Steam Leaderboards
  • Full game design proces
  • Clean coding, to make it easier to add new content to the game